#2 Style: Ten Lessons in Clarity and Grace by Joseph Williams
#6 How to See: A Guide to Reading Our Man-Made Environment by George Nelson
#16 Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi
#22 Simplicity: The New Competitive Advantage in a World of More, Better, Faster by Bill Jensen
#23 Tools for Thought: How to Understand and Apply the Latest Scientific Techniques of Problem Solving by C. Waddington
#33 Essentials by Tom Peters
#50 Blink: The Power of Thinking Without Thinking by Malcolm Gladwell
#51 In the Bubble: Designing in a Complex World by John Thackara
#52 Envision: Persuasive Writing in a Visual World by Christine Alfano and Alyssa O'Brien
#53 The Image of the City by Kevin Lynch
#54 Design Management: Using Design to Build Brand Value and Corporate Innovation by Brigitte Mozota
#55 Human Error by James Reason
#17 Information Architecture: Blueprints for the Web by Christina Wodtke
#56 Worldchanging: A User's Guide for the 21st Century by Alex Steffen
#57 Experience Design by Nathan Shedroff
#58 Information Design by
#59 Site-Seeing: A Visual Approach to Web Usability by Luke Wroblewski
#34 The Design of Sites: Patterns for Creating Winning Web Sites by Douglas Duyne, Jason Hong and James Landay
#60 Design for the Real World: Human Ecology and Social Change by Victor Papanek
#24 Design Research: Methods and Perspectives by Brenda Laurel and Peter Lunenfeld
#35 S M L XL: Second Edition by Rem Koolhaas, Bruce Mau and Hans Werlemann
#18 Designing the Obvious: A Common Sense Approach to Web Application Design by Robert Jr.
#61 The Death and Life of Great American Cities by Jane Jacobs
#62 Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces by Carolyn Snyder
#63 The Dot and the Line: A Romance in Lower Mathematics by Norton Juster
#64 Persuasive Technology: Using Computers to Change What We Think and Do by B.J. Fogg
#65 The Language of New Media by Lev Manovich
#66 The Social Life of Information by John Brown and Paul Duguid
#67 The Art of Interactive Design: A Euphonious and Illuminating Guide to Building Successful Software by Chris Crawford
#19 Mental Models: Aligning Design Strategy with Human Behavior by Indi Young
#68 Lovemarks: The Future Beyond Brands by Kevin Roberts
#69 Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students by Ellen Lupton
#70 Growing a Business by Paul Hawken
#71 The Elements of Typographic Style by Robert Bringhurst
#72 The Cluetrain Manifesto: The End of Business as Usual by Rick Levine, Christopher Locke, Doc Searls and David Weinberger
#73 The Poetics of Space by Gaston Bachelard
#9 Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Peter Morville and Louis Rosenfeld
#74 Serious Play: How the World's Best Companies Simulate to Innovate by Michael Schrage
#20 Everything Is Miscellaneous: The Power of the New Digital Disorder by David Weinberger
#36 The Paradox of Choice: Why More Is Less by Barry Schwartz
#75 Product Experience by
#76 Waiting for Your Cat to Bark?: Persuading Customers When They Ignore Marketing by Lisa Davis, Bryan Eisenberg and Jeffrey Eisenberg
#37 Understanding Comics: The Invisible Art by Scott McCloud
#25 Why We Buy: The Science Of Shopping by Paco Underhill
#26 Designing for Interaction: Creating Smart Applications and Clever Devices by Dan Saffer
#12 Sketching User Experiences: Getting the Design Right and the Right Design by Bill Buxton
#77 How Customers Think: Essential Insights into the Mind of the Market by Gerald Zaltman
#13 Contextual Design : A Customer-Centered Approach to Systems Designs by Hugh Beyer and Karen Holtzblatt
#38 Everyware: The Dawning Age of Ubiquitous Computing by Adam Greenfield
#78 The Films of Charles & Ray Eames by
#79 Emotional Design: Why We Love Everyday Things by Donald Norman
#14 About Face 3: The Essentials of Interaction Design by Alan Cooper, David Cronin and Robert Reimann
#39 Interface Culture : How New Technology Transforms the Way We Create and Communicate by Steven Johnson
#80 The Diamond Age: Or, a Young Lady's Illustrated Primer by Neal Stephenson
#81 The Media Lab: Inventing the Future at M. I. T. by Stewart Brand
#3 The Design of Everyday Things by Donald Norman
#40 Infomap: A Complete Guide to Discovering Corporate Information Sources by Cornelius Burk and Forest Horton
#27 About Face 2.0: The Essentials of Interaction Design by Alan Cooper and Robert Reimann
#15 Don't Make Me Think: A Common Sense Approach to Web Usability by Steve Krug
#82 The Experience Economy: Work Is Theater & Every Business a Stage by James Gilmore and B. Pine
#28 The Timeless Way of Building by Christopher Alexander
#1 Don't Make Me Think : A Common Sense Approach to Web Usability by Steve Krug
#83 The Story Factor by Annette Simmons
#84 101 Things I Learned in Architecture School by Matthew Frederick
#21 Designing Interfaces by Jenifer Tidwell
#29 Shaping Things by Bruce Sterling
#85 Whatever You Think, Think the Opposite by Paul Arden
#86 Ambient Findability: What We Find Changes Who We Become by Peter Morville
#87 The Trouble with Computers: Usefulness, Usability, and Productivity by Thomas Landauer
#125 "Defensive Design for the Web : How to improve error messages, help, forms, and other crisis points " by Jason Fried and Matthew Linderman
#30 Designing Interactions by Bill Moggridge
#31 Envisioning Information by Edward Tufte
#8 Communicating Design: Developing Web Site Documentation for Design and Planning by Dan Brown
#41 Designing the User Interface: Strategies for Effective Human-Computer Interaction by Catherine Plaisant and Ben Shneiderman
#4 The Elements of User Experience: User-Centered Design for the Web by Jesse Garrett
#88 Set Phasers on Stun: And Other True Tales of Design, Technology, and Human Error by S. Casey
#89 Show Me the Numbers: Designing Tables and Graphs to Enlighten by Stephen Few
#90 Acting with Technology: Activity Theory and Interaction Design by Victor Kaptelinin and Bonnie Nardi
#91 Thoughts on Interaction Design by Jon Kolko
#42 How Buildings Learn: What Happens After They're Built by Stewart Brand
#43 Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing by Malcolm McCullough
#92 Technology as Experience by John McCarthy and Peter Wright
#44 Designing for People by Henry Dreyfuss and Earl Powell
#124 Universal Usability: Designing Computer Interfaces for Diverse User Populations by
#45 Bringing Design to Software by John Bennett, Brad Hartfield, Terry Winograd and Laura Young
#10 The Humane Interface: New Directions for Designing Interactive Systems by Jef Raskin
#93 Designing Web Navigation: Optimizing the User Experience by James Kalbach
#32 Homepage Usability: 50 Websites Deconstructed by Jakob Nielsen and Marie Tahir
#94 Information Ecologies: Using Technology with Heart by Bonnie O'Day
#95 Building Accessible Websites by Joe Clark
#96 Success through Failure: The Paradox of Design by Henry Petroski
#97 Leonardo's Laptop: Human Needs and the New Computing Technologies by Ben Shneiderman
#98 Riding The Waves of Culture: Understanding Diversity in Global Business by Charles Hampden-Turner and Fons Trompenaars
#99 User Interface Design and Evaluation by Caroline Jarrett, Shailey Minocha, Debbie Stone and Mark Woodroffe
#100 Artful Sentences: Syntax as Style by Virginia Tufte
#101 Designing Visual Interfaces: Communication Oriented Techniques by Kevin Mullet and Darrell Sano
#102 Computers as Theatre by Brenda Laurel
#103 Information Anxiety 2 by Richard Wurman
#104 Thoughtful Interaction Design: A Design Perspective on Information Technology by Erik Stolterman
#105 Tibor Kalman, Perverse Optimist by Michael Bierut and Peter Hall
#46 The Elements of Style, Fourth Edition by Roger Angell, William Jr. and E.B. White
#106 The Anti-Aesthetic: Essays on Postmodern Culture by
#107 Watches Tell More Than Time: Product Design, Information, and the Quest for Elegance by Del Coates
#11 The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity by Alan Cooper
#108 The Inmates Are Running the Asylum : Why High Tech Products Drive Us Crazy and How To Restore The Sanity by Alan Cooper
#109 Usability Success Stories: How Organizations Improve by Making Easier-to-use Software And Web Sites by
#110 I Sing the Body Electronic: A Year with Microsoft on the Multimedia Frontier by Fred Moody
#111 User and Task Analysis for Interface Design by JoAnn Hackos and Janice Redish
#112 How things don't work by Victor Papanek
#113 Microsoft Excel Data Analysis and Business Modeling by Wayne Winston
#114 The Visual Display of Quantitative Information, 2nd edition by Edward Tufte
#115 Information Architecture for Designers: Structuring Websites for Business Success by Peter Dijck
#116 What Computers Still Can't Do: A Critique of Artificial Reason by Hubert Dreyfus
#117 The Elements of Friendly Software Design by Paul Heckel
#47 The Art of Human-Computer Interface Design by Brenda Laurel
#118 Graphic Design for Electronic Documents and User Interfaces by Aaron Marcus
#5 Observing the User Experience: A Practitioner's Guide to User Research by Mike Kuniavsky
#48 By Design: Why There Are No Locks on the Bathroom Doors in the Hotel Louis XIV and Other Object Lessons by Ralph Caplan
#49 The Persona Lifecycle : Keeping People in Mind Throughout Product Design by Tamara Adlin and John Pruitt
#7 Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design by Jill Butler, Kritina Holden and William Lidwell
#119 Flaws and Fallacies in Statistical Thinking by Stephen Campbell
#120 Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology by Ellen Isaacs and Alan Walendowski
#121 Education and Ecstasy: With "the Great School Reform Hoax" by George Leonard
#122 Community and Privacy Toward a New Architecture of H by Chermayeff S
#123 Dont Make Me Think a Common Sense Ap 1ST Edition by Steve Krug