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Storytelling for User Experience

Crafting Stories for Better Design

Storytelling for User Experience

Table of Contents

Dedication

How to Use This Book

  • Who Should Read This Book?
  • What's in This Book?
  • What Comes with This Book?

Frequently Asked Questions

Foreword

CHAPTER 1: Why Stories?

  • What is a story?
  • There are many types of stories in UX design
  • More work? Not really!
  • More reading
  • Summary

CHAPTER 2: How UX Stories Work

  • Stories are more than just narrative
  • Stories have many roles in user experience design
  • Maybe you're not convinced
  • Summary

CHAPTER 3: Stories Start with Listening (and Observing)

  • UX design requires good listening skills
  • Listening and observing leads to better understanding
  • Being listened to is addictive
  • Learn to be a good listener
  • Teach your team to listen
  • More reading
  • Summary

CHAPTER 4: The Ethics of Stories

  • Good research ethics - good storytelling
  • Professional societies give us relevant ethics for stories
  • Acknowledge your own influence
  • Tell the story accurately
  • Keep the story authentic
  • End the story well
  • More reading
  • Summary

CHAPTER 5: Stories as Part of a UX Process

  • UX is a cross-disciplinary practice
  • Using stories in user experience design is not a new idea
  • Stories can be part of many UX activities
  • More reading
  • Summary

CHAPTER 6: Collecting Stories (as Part of Research)

  • The best stories come from being there
  • Other sources of stories are all around you
  • Listen for stories
  • Get groups to tell stories to each other
  • Explore memorable incidents
  • You can observe stories, too
  • Tips for collecting stories
  • Write stories into your notes
  • More reading
  • Summary

CHAPTER 7: Selecting Stories (as Part of Analysis)

  • Your first audience: yourself
  • What are you looking for?
  • Finding the stories
  • Finding stories in data
  • Building stories into personas
  • Summary

CHAPTER 8: Using Stories for Design Ideas

  • Stories evolve through the design process
  • Brainstorming for new stories: Generative stories
  • Brainstorming helper: The storytelling game
  • Developing user research stories: Generative stories (again)
  • Incorporating your user research into the brainstorming game
  • Moving from brainstorming to concept: Expressive stories
  • Stories that document design: Prescriptive stories
  • Stories can be part of the brand story
  • More reading
  • Summary

CHAPTER 9: Evaluating with Stories

  • Using stories to create usability tasks
  • Turn user stories into "instant" usability tasks
  • Turning tasks into stories
  • Collecting stories just in time for usability testing
  • Using stories for reviews
  • Collecting stories during a usability test
  • More reading
  • Summary

Chapter 10: Sharing Stories (Managing Up and Across)

  • Don't worry - everyone is a storyteller
  • Help the audience build the story you tell
  • If you don't know your audience well, try listening
  • A few audiences you might meet
  • More reading
  • Summary

Chapter 11: Crafting a Story

  • What do we mean by "craft"?
  • Stories get better with practice
  • Sometimes stories fail
  • Think carefully about your goals
  • Summary

Chapter 12: Considering the Audience

  • The relationship between the audience and the story
  • Details from user research help ground stories
  • What if they think they know, but they don't?
  • Mirror stories are stories about ourselves
  • The relationship between you and the audience
  • How much are you like the audience
  • Is your relationship to the story the same as the audience's?
  • Do you bring different pieces of the puzzle?
  • Help them get from here to there
  • Use stories to advocate
  • Bring them home safely
  • More reading
  • Summary

Chapter 13: Combining the Ingredients of a Story

  • Perspective
  • Characters
  • Context
  • Imagery
  • Language of the story
  • Putting the ingredients together
  • Summary

Chapter 14: Developing Structure and Plot

  • Story structures are patterns
  • Story structure helps the audience, the author, and the story
  • Useful story structures for UX stories
  • Using plot
  • Choosing a story structure and plot
  • Stories are more than the sum of their parts
  • More reading
  • Summary

Chapter 15: Ways to Tell Stories

  • Telling oral stories
  • Written stories
  • Visual stories
  • Multimedia, video, or animated stories
  • Putting stories in your reports
  • Make presentations a story of their own
  • Choosing the medium for your story
  • More reading
  • Summary

CHAPTER 16

Try Something New

Index

Acknowledgements

Contributors

About the Authors

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