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Storytelling for User Experience

Crafting Stories for Better Design

Storytelling

Testimonials

"Storytelling has always been a critical part of human communication. And, it has often played some part in designing human-computer systems. As the scope of human computer systems continues to increase to new form factors, social contexts, and cultures, storytelling techniques are becoming ever more important throughout the design and development process.

"In Storytelling in User Experience Design, the authors present the User Experience practitioner a wide range of useful techniques and advice about storytelling. The book is liberally sprinkled with material taken from real world cases both from their own experience and from that of other practitioners. It is quite readable and should prove extremely valuable for anyone interested in making products that are actually useful and usable."
John C Thomas, Ph.D., IBM T. J. Watson Research Center

"Stories facilitate a level of communication that is as close to telepathy as you can get. Kevin and Whitney guide you to use storytelling in `how to' scenarios so smoothly that you may never realize how far you leapfrogged ahead and never know the mistakes you didn't make because of this book. It's that good."
Annette Simmons, author of The Story Factor

"For more than two decades I've taught that usability is the key to creating an accessible user experience for people with disabilities. However, Whitney and Kevin have opened my eyes to the incredible power of storytelling; how communicating user needs combined with empathic listening is the bridge that closes the gap between software design and accessibility. Storytelling creates the light bulb moment that says, `Ahhh...Now I understand.' And that is what everyone wants — to be understood."
Mike Paciello, The Paciello Group

"A very practical, readable survey of ways to use one of the world's oldest and most powerful transmedia forms--storytelling--to increase the coherence and effectiveness of digital artifacts. Brooks and Quesenbery offer concrete strategies for creating a richer design process and more successful user experiences."
Janet Murray, Director of Graduate Studies, Digital Media M.S./Ph.D. Program, Georgia Tech

"Storytelling is as old as humanity. We seem to have forgotten this communication art, its wisdom, and its pleasure, in an era of action-movies with mindless superheroes and heroines. Quesenbery and Brooks help us to remember the power of effective and affective storytelling in all phases of product/service development, from research and analysis, to design and evaluation. All the roads of storytelling lead to better understanding of oneself, of users, of stakeholders in the success of the user experience. This useful and innovative book treats the key components of good storytelling in developing user experiences and provides smart, focused advice for putting techniques into practice."
Aaron Marcus, President, Aaron Marcus and Associates,Inc. and Editor-in-Chief Emeritus, User Experience

"This book fills a gap that I didn't know existed until I read it! Clearly, we are engaged in story telling as part of exploring, understanding, and bringing alive the user and the user's experience.

"With this book, we can now add, if we aren't doing this already, this tool to our UX toolkit. Going beyond the concept of personas and use cases, storytelling, as the authors illustrate so well in the book, can be applied to any part of the design and development of the product: from conception through birth and beyond."
Carol M. Barnum, Director, Usability Center and Director, Graduate programs in Information Design and Communication, Southern Polytechnic State University

"I have been tantalized by the power of the story to impact so many facets of the user experience process. The arrival of this thoughtful, actionable, and wide-ranging book is a glorious day!"
Steve Portigal, Principal, Portigal Consulting

"Whitney and Kevin clearly articulate the power and effectiveness of storytelling for understanding users and communicating their real experiences to all project stakeholders. Their guidelines for integrating storytelling into user research and design have already given me new ways to help my clients better know their users and deliver great products and services. This is a reference I will be reaching for regularly."
Karen Bachmann, Partner, Seascape Consulting

"The user's experience is not confined to a single point in time, but is built up over many moments and contexts. Designers must be able to explore this continuum, and return with information that helps design teams, and entire organisations, build better products and services.

"Most of us know the power of the story, but we may not appreciate how applicable story-telling can be to the work of the designer--in understanding users, communicating with business stakeholders, and in envisioning and creating.

"This book discusses how and when you can use stories, as well as the mechanics of story-telling, with plenty of examples. The authors do not advocate any particular design methodology, but show how you can enhance your current toolkit by thinking more deeply about stories and their application.

"In recent years we've moved far from the desktop paradigm that defined our design thinking in many ways. Many designers have embraced elements of ethnographic study, conducting field trips and creating scenarios and personas. In effect, we've become story-tellers, but often without realising or acknowledging this fact. One of the great benefits of this book is that it helps us become more analytical and more organised, hence more effective, in our approach to storytelling.

"Read this book, and put the power of the story to work for your projects."
Gerry Gaffney, Director of Information & Design (www.infodesign.com.au) and producer of the User Experience podcast (www.uxpod.com)

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